With the transition to the Windows SDK, some stuff was 'left behind' and I've moved a lot of that stuff to various GitHub projects. More detail is covered in this blog post: Where is the DirectX SDK (2021 Edition)?. The official status of the legacy DirectX SDK is addressed on Microsoft Docs. Visual Studio 2017 and later come with Windows 10 SDK which supports both DirectX 11 & DirectX 12 development. With VS 2015, you can optionally install the Windows 10 SDK which is needed to develop for DirectX 12. If you have Visual Studio 2012, 2013, or 2015 then you already have the Windows 8.x SDK which supports development for DirectX 11. As the person who did the work to merge the DirectX SDK into the Windows SDK, I've addressed this question many times here and elsewhere.
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